Thursday, 31 July 2008
Dr Horriable
American McGee's Grimm: A Boy Learns What Fear is: Review

Your properly thinking then what the point of this game? Well i would say its a game of cheap laughs for example you darken a swing set in children playground and it then has children hanging from it, these provide a quick laugh but nothing more. Also when you leave your character standing still he will pee which can be used to aim jumps this is about as deep as the game gets. Once you complete the game you get to watch a darken version of fairy tale which was mildly entertaining but i think they could have taken the dark theme of this game a lot further.
I would say its hard to give the game a fair review for as it is episodic they may add new functionality and make the game more exciting to keep you coming back for more installments but judging the first episode on its own it not that impressive and i hope they take theme further. The next installment so if you missed this one i wouldn't run out to get gold account but wait to try next one on 7th or August 08
Graphics: 6/10 - its cartoony looks don't try to be impressive (and they are not) but it looks good and goes with the theme of game quite well
Gameplay: 3/10 - needs more functionality
Entertainment : 4/10 - cheap laughs
Total score: 4/10 - for the first episode only, the series still has hope
Sunday, 27 July 2008
Back-log: Kameo Elements of Power

Tuesday, 22 July 2008
Rainbow Six Vegas 2 Review

Sunday, 20 July 2008
Dr horriable review
Each of the 3 acts are about 13 minutes long and was written by Joss Whendon (WARNING!! SPOILER ARE TO FOLLOW) i thought it was well thought out story even though it has point in story that don't make much sense for example how Dr horrible put body of Penny onto stretcher after being accused for killing her. Another example of this is the fact police do nothing through out the story. Even though i am not generally interested in Musicals I thought the songs were well done and told the story very well. My favourite song was one at end of act when he singing about killing Mr Hammer because of slightly darker tones and show begin of transformation of Dr Horrible.
Then end also show that even though he achieved what he wanted to he lost himself to it as at end he says he wont feel a thing which shows he wasn't happy with end result the music used throughout the acts were good to portray the atmosphere and use of dark horses cowboys and various jokes through out were good for comic relief though this is hard thing to say with most of the story being a joke anyway.
The actor played there part well and were good for there roles i am interested to see where Joss will take this from here and look forward to anything else he might do.
Monday, 14 July 2008
Too Human Demo Impressions
You get about 45 minutes in the demo, including skill allocation and gear swapping. As the champion you mainly use a combination of two handed swords and pistols, but the game really shines in the melee combat. You fight robots, which means all the classic variants of the grunts and the rocket types and then the slightly larger robots. As you kill opponents you increase your combo meter which can be used to activate certain abilities that will become available later or your Ruiner ability, which is basically an area of effect bomb for those tight situations. There are a number of small bosses that you fight and personally i enjoyed them. The story seems like it could get very interesting and Too Human has been announced to be a trilogy so it appears it will be a fairly long story as well.
But where I thought this game would fall down is its control scheme. To move you use the left stick and to attack you use the right stick and point it in the direction of your enemy to either hit it if it is near or slide towards. Or hold down the left and/or right triggers to fire your guns and select your targets with the right stick. Now what I thought would go wrong is that there would be serious camera issues however this didn't seem to happen, the game played smoothly and despite there being a slight learning curve i enjoyed how it play and that it differed from the X is quick attack and Y is heavy attack standard.
So I would strongly suggest trying this out if you have a 360 and have access to Live and i will likely be picking this up when it comes out August 19th.